
package com.zret.face.entity.update;

/**
 * 
 *
 * @author 
 * 
 */
public class Location {

    private double top;
    private double left;
    private int rotation;
    private int width;
    private int height;
    public void setTop(double top) {
         this.top = top;
     }
     public double getTop() {
         return top;
     }

    public void setLeft(double left) {
         this.left = left;
     }
     public double getLeft() {
         return left;
     }

    public void setRotation(int rotation) {
         this.rotation = rotation;
     }
     public int getRotation() {
         return rotation;
     }

    public void setWidth(int width) {
         this.width = width;
     }
     public int getWidth() {
         return width;
     }

    public void setHeight(int height) {
         this.height = height;
     }
     public int getHeight() {
         return height;
     }

}